Thursday, August 9, 2007

persuasive games, indeed.

This is definitely one of those times when I'm disappointed I don't have cable/satellite. Not only do I miss out on the quirks and joys of Ninja Warrior or Futurama, but also the nightly broadcasts of the lovable Steven Colbert. Apparently last night's Colbert Report guest was Ian Bogost, creator of the online website Persuasive Games.

Bogost spoke on how games can have a sociological aspect and be exactly what his website says they are--persuasive. Bogost's games bring certain issues to life, such as immigration, airport security, FDA inspection, and obesity. These games are meant to educate, satirize, and most of all just bring attention to certain events. And they do just that.

I played Presidential Pong, which is a cartoony revamp of the old arcade classic involving the 2008 Presidential candidates. Each candidate has his or her own power-up that pokes fun at their personality or past remarks. For example, Hilary can use the "Clinton Family" to put a little more spin on the ball and John Edwards uses "Two Americas" to confuse the opponent by using two ping-pong balls.

Although these aren't as fun as straight-up entertainment games, they put serious issues in a joking light and make learning about them fun.

Now, Mr. Colbert, when do I get my turn to talk to the Nation?? :P

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